Round
0
Best
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Aim and fire a stream of bouncing balls to smash numbered bricks before they march down to the bottom. Every ball you land becomes the next launch point, and “+” pickups grow your stream. How many rounds can you survive?
Drag anywhere on the board to aim the launcher at the bottom; a dotted line previews where the balls will go. Release to fire the whole stream in that direction. The balls bounce off the side walls, the top, and the bricks.
Each brick shows a number — that is how many hits it takes to break. Every time a ball strikes a brick, the number drops by one, and the brick disappears at zero. Round circles marked “+” are pickups: catch one and you permanently add a ball to your stream.
When every ball has dropped back to the floor, the round ends: all bricks shift down one row and a fresh row appears at the top with bigger numbers. If any brick reaches the bottom line above your launcher, it’s game over. Your score is the round you reach, so survive as long as you can.
Aim for long bounce chains, not single bricks. A ball sent into a top corner or along a wall can ricochet across a whole row, chipping many bricks in one shot. A flat, sweeping angle almost always clears more than a straight vertical blast.
Grab every “+” pickup you can. More balls is the only thing that keeps pace with bricks whose numbers climb every round, so a slightly worse angle that also collects a pickup is usually the better shot.
Kill the high numbers early. A brick worth twenty near the top has many rounds to be chipped down; the same brick low on the board is an emergency. Spread some hits onto big bricks before they become unbreakable in the time you have left.
Watch the bottom line. When a column is about to reach it, dedicate a shot to clearing that column even if a juicier cluster sits elsewhere — surviving one more round beats a big score this turn but a loss the next.