Swipe to slice the flying fruits. Miss too many and the round ends.
Fruits launch from the bottom and arc through the air. Drag your finger across them to slice — each slice scores 1 point and adds to your combo. The combo counts fruits sliced in a row without dropping one; every 5th in a row is worth 2 bonus points, and a dropped fruit resets it.
You have 3 lives. A fruit that falls off the bottom without being sliced costs you 1 life. At 0 lives, it's game over.
For the first minute fruits launch more and more often; after that the whole game — launches, flight and fall — keeps speeding up with no upper limit, so every run ends sooner or later.
Goal: highest score.
Your combo is the number of fruits sliced in a row without letting one drop, and every fifth fruit in that chain adds 2 bonus points — so a long clean run is worth far more than a few flashy cuts. Sweeping one long line through a cluster at the top of its arc still pays, because it clears several fruits at once and frees your finger for the next wave, but the real prize is never letting a fruit fall.
Your lives are spent only when an un-sliced fruit drops off the bottom, so when fruits scatter, prioritise the ones falling fastest or already heading down rather than the easy one rising in front of you. Keep your eyes near the top of the screen where the fruits hang briefly, and make broad, confident arcs instead of tiny pokes. As the launch rate ramps up, a calm sweeping rhythm catches far more than frantic stabbing that misses half of them.