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Best —

Drag to move the ball

Drag

Drag

Drag the ball with your finger to dodge spikes flying across the screen. Grab the gold stars for bonus.

How to play

A blue ball sits in the middle of the play area. Press and drag anywhere — the ball smoothly follows your finger. Nothing moves until your first touch, so the clock and the spikes start when you do.

More: full rules and tips

Spikes spawn from random edges and fly in a straight line across the screen. Touching one ends the round.

A gold star appears every few seconds at a random spot, one at a time. Steer the ball into it for +5 bonus points; the next one shows up 4 to 7 seconds later.

Surviving scores +1 per second. Over the first minute the spikes come more and more often (up to about three a second, sometimes two at once), and they fly faster as your score climbs — with no top speed, so every run eventually ends.

Goal: highest total score.

Tips & strategy

Survival rewards economy of movement. The ball follows your finger smoothly, so resist big swooping dodges across the whole screen — they leave you out of position and committed when the next spike arrives. Make small, deliberate shifts and try to rest loosely near the centre, where you have escape room in every direction.

Watch the edges, since spikes spawn from them and fly straight, so you can read each one's line the instant it appears and simply step out of its lane rather than reacting at the last second. Only chase a gold star when the path to it is genuinely clear; +5 is nice, but lunging through traffic for one is how a long run dies. As the spawn rate climbs, react to the nearest spike only and keep your movements smooth and minimal, so the screen-wide chaos never forces a panicked dash into something you did not see.