Tap to drop
Tap to drop
Stack blocks as high as you can. Tap to drop each block aligned with the stack.
A block slides back and forth across the top of the screen.
Tap anywhere to drop it. The part that overlaps with the stack below stays — the rest falls off, and the next block is exactly that width.
The more you misalign, the narrower the next block. Miss completely and it's game over.
Goal: stack as many blocks as you can.
The whole game is decided by one rule: only the overlapping part survives, and the next block inherits that narrower width. So your real goal is not to stack high but to stack precisely. A perfect drop is one whose left edge lands within a hair of the left edge of the block below, wherever that block sits; it keeps your current width, but it never gives back width you have already lost. Every sloppy drop shaves the tower thinner, and because the block speeds up with every placement, every run ends sooner or later.
The game reads the block's position at the exact instant your finger touches the screen, so there is no input lag to allow for. Any lead you give the tap is only to cover your own reaction time, and that lead must shrink in time as the block gets faster. Watch the leading edge of the moving block rather than the whole tower; your eye tracks a single edge far more accurately than it judges alignment between two shapes. Once the tower is narrow, slow down your decisions: you can always let the block bounce and take the next pass.