Sokoban warehouse puzzle — push every box onto its target spot. Be careful, you can only push, not pull.
The red dot is you. Blue boxes need to be pushed onto green target spots.
Swipe (or use arrow keys) to move one cell. You can only push a box — never pull. Boxes can't be pushed into walls or other boxes (push one into a corner and it's stuck — use Reset Level).
Levels are generated fresh every time and get harder (more boxes, bigger grids). You have 90 seconds — clear as many as you can.
Goal: most levels cleared before time runs out.
The golden rule is that a box pushed into a corner is lost forever, because you can only push, never pull. Before you move anything, glance at each box and its target and ask which direction you will need to be standing to push it home — then plan your own route so you never end up on the wrong side of a box you still need.
Deadlocks are subtler than corners: a box shoved flat against a wall can only slide along that wall, so it is dead if its target is not on the same line. Solve the boxes that are hardest to reach or deepest in the level first, leaving the open ones for last when space is tight. When a generated level traps you, do not waste seconds fighting it — Reset Level and bank the time toward a clean clear, since the score rewards how many levels you finish before the 90 seconds expire.