Hold to grow a stick, release to drop it as a bridge to the next platform.
Your character stands at the right edge of a platform with a gap to the next one. Press and hold anywhere on the playfield — a stick grows upward from the platform edge.
Release to drop the stick. It rotates 90° clockwise and lays across the gap.
• If the far tip of the stick lands ON the next platform, you walk across and score +1.
• Too short → you walk off the end of the stick and fall.
• Too long → you walk past the next platform and fall off the far side.
Gaps get wider and platforms narrower as your score climbs.
Goal: cross as many platforms as you can.
Length is everything, and the only reliable way to judge it is to watch the next platform, not the growing stick. Pick out the far platform's near edge and its centre as you hold, because the safe landing zone is that whole width — aiming for the middle gives you a margin on both the too-short and too-long sides rather than gambling on the exact edge.
Release is instant but your eyes need a beat to confirm, so commit to the length you read rather than second-guessing as the stick falls. As the score climbs the gaps widen and the platforms narrow, turning a generous target into a sliver, so accuracy matters more than speed every time. Build a feel for how long a "hold" maps to a given gap, and trust that calibrated sense over a panicked early release.