Score
0
Time
1:30
Best
—
Drag the cue ball to aim and shoot. Sink as many colored balls as you can in 90 seconds.
Press and drag from anywhere on the table to set the cue ball's aim direction and power. The dashed line shows where the cue ball will go and how hard. Release to shoot.
When the cue ball strikes a colored ball, that ball rolls until friction stops it. Reaching any of the six pockets removes the ball and scores +1. The cushions (rails) bounce the balls back into play.
If the cue ball itself sinks, that's a scratch — you lose a point and the cue ball respawns at the bottom. When fewer than two colored balls remain on the table, a new rack of six is spotted automatically.
You have 90 seconds. Final score is balls sunk minus scratches.
Plan the cue ball's after-life as much as the ball you're sinking. A perfect pot leaves the cue ball drifting toward a position where the next shot is already half-set up — for example, hitting a corner ball thinly so the cue ball glides up the rail toward the cluster, instead of stopping dead next to the cushion with no follow-up. Casual play sinks one ball and stalls; ranked play sinks one and immediately has the next aim.
Use the cushions as deflectors, not as boundaries. A bank shot — bouncing the cue ball off a side rail before contact — opens lines that no straight shot could reach, and is often the only way to clear a colored ball that's hugging a corner away from the pocket mouth. Most beginners aim straight at the ball; intermediates see the angle of approach and bank to set up a softer pot at a cleaner pocket.
Power management matters as much as aim. A hard shot scatters the rack and gives you chaos for the next few seconds; a soft shot rolls into the target and stops near it, letting you queue the next shot fast. Use hard shots sparingly to break the rack open or to clear an awkward angle, and use soft, controlled rolls for every other pot — you'll sink more balls per minute than the wild swinger who rebreaks the table every shot.