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Trampoline Mouse

Bounce up through five floors on edge trampolines, collect every coin, ring the bell at the top to clear the level. Patrol cats walk each interior floor — time your bounces to slip past them.

How to play

Five floors stacked vertically with trampolines at the far-left and far-right columns of every floor. You start on the bottom floor; the bell is on the top floor. Coins sit on the three middle floors.

Swipe left/right to walk one cell along your current floor. Swipe up while standing on a left- or right-edge trampoline to bounce one floor up; swipe down to bounce one floor down. The edge columns are safe — cats only patrol the interior cells (cols 1–5) of the middle floors.

Collect every coin, then touch the glowing bell at the top to clear the level. Each clear adds thirty seconds and another cat (capped at four). You have three lives; touching a cat costs one. When the clock or your lives hit zero the run ends.

Tips & strategy

Plan your route around cat tick timing, not just position. Each cat advances one cell every 0.4–0.8 seconds (faster at higher levels). A cat at col 3 walking right is at col 4 inside a second — you can read the rhythm and know exactly when col 3 will free up. The window where you land, grab the coin, and bounce out is roughly one cat tick wide; everything depends on entering on the off-beat.

Use edge columns as parking spots. A cat can't reach col 0 or col 6, so once you bounce up to a new floor you have free time to think while standing on the trampoline. Don't rush off — wait for the cat to walk to the far side, then sweep through the coins and bail to the opposite edge before the cat turns around. Two cats on one floor means you almost always need to enter from the side they just left.

Bounce down on purpose to reset. If a floor's coins are clustered on the right and the cat is hovering near the right edge, don't try to bull through. Bounce back down, walk to the opposite edge of the floor below, then bounce back up — now you arrive at the empty side. The 340 ms bounce costs less than a missed life, especially with only three lives between you and game over.

The bell glows when all coins are collected. Don't waste time visiting the top floor early — there's nothing to do up there until the last coin is gone. Watch the coin count, route the last grab so it leaves you on the same side as a trampoline, then bounce-bounce-bounce-bounce straight up four floors and walk into the glowing bell. The level-end +30 s rolls over into the next clock, so clearing fast compounds across runs.