Score 0
Arrows 10
Best

Drag back to pull the bowstring, release to fire

Archery

Pull the bowstring back and release to fire. Closer to the bullseye scores more — chase 10s across 10 arrows.

How to play

A bow sits on the left of the field. A target oscillates up and down on the right.

Touch the canvas and drag your finger BACKWARDS (down-left, away from the target) to pull the bowstring. A dashed yellow aiming line shows the arrow's flight direction — the longer you pull, the more power.

Release to fire. The arrow flies in the direction opposite to your drag (just like a real slingshot or bow). Score by distance to the bullseye: gold center 10, then 8, 6, and 4 toward the outer edge. Missing the target = 0.

You have 10 arrows per game. Each hit makes the target a little smaller and a little faster, so chasing bullseyes gets harder.

Goal: highest score across 10 arrows. Maximum 100.

Tips & strategy

The target swings up and down on a steady rhythm, and the easiest hits come at the very top and bottom of its arc where it briefly slows and almost stops. Watch a full cycle before drawing, then time your release so the arrow arrives just as the target pauses at one extreme rather than chasing it through the fast middle of its swing.

Since this is a slingshot draw, consistency of pull is everything: find one comfortable pull length that reliably reaches the target's distance and reproduce it each shot, adjusting aim rather than power. With only ten arrows and the target shrinking and quickening after every hit, do not rush the later shots — slow your breathing, lead the moving target slightly, and loose on the beat you have learned rather than the instant you feel ready. Center hits score a clean 10 while edges drop to 4, so favour a slow, centered shot over a frantic one near the rim.